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Ethereal Estate
This project my last assignment of my bachelor in a team. Every student from the 3D program was split into two teams and we had to produce a game in two semesters. Our game is a physics based destruction party game, inspired by Goat Simulator.
For this project, I worked as an environment artist focusing on medium and large asset(s). I helped the lead team to set the work pipeline, and verifying the asset(s) of the other environment artist. It was a very fun and enriching experience even if it was a simulation of a real production. Being able as team, without a hierarchy to begin with and deliver a game was amazing.
I modelized all the asset from the first picture in Maya, the texturing was done by someone else.
-March 2021







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